USA • Tuesday, June 23
cartoon

Inside the 3,200-Shot VFX Challenge of ‘Fallout’ Season 2

Source: Animation World NetworkJune 22, 2026
Inside the 3,200-Shot VFX Challenge of ‘Fallout’ Season 2

Production VFX supervisor Jay Worth discusses building the Mojave wasteland, bringing the iconic Deathclaw to life, expanding Ghoul effects work, and balancing practical craftsmanship with large-scale visual effects on the hit Prime Video series.

Reader Comments

0 replies
Sign in to join the discussion.

    Made with Emergent